Reduce clock speed, de-turbo, or disable test registers with Setmul (note: game is immune to disabling L1 cache, but not immune to de-turbo or setmul test register settings) Keyboard movement too fast on fast Pentiums Inconsistent in-game speeds (turning around and opening doors very slow) Its confirmed that game is run even on C2D, Xeon 56xx without slowdowner, problem is probably elsewhere than i cpu speed. Space Quest V: Roger Wilco - The Next Mutation (1993) Space Quest IV: Roger Wilco and The Time Rippers (1991)īugs every time a sequel police is on the screen Game is playable, but the graphics flicker very badly.Ĭrashes on start, freezes in setup programĬrashes with Integer Divide by Zero error with Pentium 200MMX Realms of Arkania: Shadows over Riva (1997)Ĭhange Text Display to Slow in Game Options, reduce clock speed or disable cache with SetmulĪnimations are too fast, in-game clock runs too fast making it borderline impossible to play the game let alone beat it Realms of Arkania: Blade of Destiny (1992) Use Slowdown, reduce clock speed or disable cache OPL2 audio is extremely corrupted on P100 Operation Stealth/James Bond 007: The Stealth Affair (1990) Micro Machines 2: Turbo Tournament (1996)įlashing mouse cursor when hovering over game window, map, and char page The speed powerups speed up the car as fast as your CPU and CD drive can handle, so using a slower drive can help. Speed powerups make your car speed up way too fast Requires HDD smaller than 504 MB (CHS limit) or else the copy protection checksum calculated by the installer is wrong King's Quest VII: The Princeless Bride (1994) TPPATCH for Pentium Pro 180 and faster Pentium MMX 266 all PII and Celeron K6-2/III faster than 500MHz and all AMD Geode NX and Athlon, or reduce clock speed or disable cache with Setmul For 16 color EGA version, on older CPUs with integrated L1 cache you can turn off the L1 cache to avoid the problem. With Adlib sound "Runtime error R6003 - integer divide by zero" when using a Sound Blaster 16 card with a 486 or faster computersįor the the 256 color VGA version: "486 Upgrade" patch. Indiana Jones and the Last Crusade (1989) Indiana Jones and the Fate of Atlantis (1993) Reduce clock speed, de-turbo, or disable cache with Setmul Music is ear-piercing and game runs too fast overall on P100įrom game's readme: "If you are running this product on a system faster than a 486-DX33, there is the possibility of graphics trashing in some parts of the game." With certain sound cards, Sound Blaster digitized sounds might not play Locks up before final battle and player 2 will have fewer moves Normal game speed, but mouse sensitivity drops down on high framerates Increase resolution or, on modern computers, use D1X-Rebirth Glitching MIDI music / game freezes on startup If insufficient, reduce clock speed or disable cache with Setmulĭirection keys need to be tapped extremely fast to run Runs too fast scrolling is too fast some bugs seem to manifest at extreme speeds resulting in certain ships disappearing without acknowledgement in the gameĪdjust the in-game speed setting first. exe files for Pentium Pro 180 and faster Pentium MMX 266 all PII and Celeron K6-2/III faster than 500MHz and all AMD Geode NX and Athlon exe file, including harry*.-0 (except harry.-0), which are also. Reduce clock speed or disable cache with Setmul Finally, as a last resort one may try slowdown utilities such as CPU Killer and Mo'Slo.įor games with unlisted CPU specs refer to the requirements published by the developers. For certain P54C Pentiums, it also allows manipulating Test Register options for further speed control.Īlso, it is possible to use a slow 3D card to slow some of the games down, especially with the early proprietary APIs a special case here are Rendition Vérité cards, since their slow VGA performance will also bottleneck DOS games using these modes. Setmul is a software utility by forum member gerwin that allows multipliers and caches to be changed/disabled and enabled without a reboot. a Pentium III with disabled caches will be comparable to a 386. Additionally, disabling L1/L2 caches will slow down the processor as well, e.g. Some CPUs, for example AMD K6-2 and earlier Pentium IIs have selectable multipliers, which may help with achieving the lower speeds recommended for some of the games in this article. 1990+ for the most part, since before that, this was more often the case than not: As a general rule, games for IBM XT computers require a 8088 4.77 MHz to play right. This is a list of games that do not run properly in some ways on CPUs faster than what was common than at the game's release.
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